swarmtest

Let Claude test your game like a player.

BEHAVIOR_TREE.gen

Claude generates behavior trees from natural language to automate game testing sequences without manual test case definition.

ADAPTER.config

Integration adapters for different game engines allowing framework reuse across multiple game platforms.

CLI.output

TypeScript + WebSocket runtime with no web server required, designed for CI/CD and agent workflows.

Behavior Tree

TestSwarm
Explore
Interact
Report
MoveRandom
MapArea
ClickUI
UseItem
LogState
Screenshot

Unleash the swarm.

Get Started